Tuesday, June 5, 2012

The 11th hour (1995)

Let us continue with a horror, puzzle-based adventure game. In 1993, The 7th guest was released. The game, though weird, was well-received and created a school of adventure games that were flirting to be non-sensical. In The 11th hour, the sequel to The 7th guest, you find yourself trapped in a huge, haunted mansion with a series of crazy puzzles along the way, set up it seems by a hands-on sadistic mastermind.


Once more, we are discussing for an FMV-based adventure game. However, the reason why it is on the list is very, very different. We are talking over here about a weird, weird game. Let's take a look at the plot. As usual, you have control over a journalist with a soft spot for mystery. Your girlfriend and TV show producer went around searching for a story in the infamous Stauf Mansion (ring a bell?) somewhere in the state of New York (never ever confuse NYC with the state, unless you want to be eaten alive by wolves) and now is lost. At that time, the hero receives a weird package called a gamebook, in (??) which you see your girlfriend screaming for help. Obviously you decide to go after her and investigate whatever is going on in that god forsaken mansion. Although, you must admit that it would be really funny if the hero decided to ignore her completely and start off for another adventure.



For those of you unfamiliar with The 7th guest, the Stauf Mansion is exactly the same setting in both games. If that hasn't already tipped you off, yes, we are discussing about a haunted mansion, even though it is more haunted in the Jack in the Shining meets unnecessarily evil guy from Saw than for example in the Paranormal Activity movies. However bear with me because this is where things get crazy. In a setting where ghosts seem to be floating around (even though you usually don't see anything weird), the weirdest part is a series of puzzles, as if someone is toying you around. And, if you play the game, you will realize that this is exactly the case..

The game became immediately a cult game, primarily for its out-of-this-earth finale, but also for its really intense puzzles. Puzzles fully logical (the chess puzzle, for example, was amazingly executed) that can keep you busy for days without boring the living hell out of you. FYI, the finale is one of the strangest scenes you must have ever seen in a game/movie and is guaranteed to stay with you..

Why is it on this list?


Because I needed a non-traditional, classic adventure game to showcase my experience. In all seriousness, it is here mainly for the way the atmosphere builds up (using puzzles and cutscenes wisely) to the final scene. An almost sick idea executed perfectly, a finale where (SPOILER ALERT) you realize that you cannot win.. However, whoever came up with the idea of a TV show game in that part of the adventure is  a genius!

MAJOR SPOILER ALERT! The finale of the game, for those of you that have played the game and want to renew their WTF moment, or those of you (have you no shame?) that want to watch the earth burn.


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