Friday, June 1, 2012

Starship Titanic (1998)


 Douglas Adams. Terry Jones and John Cleese. And where was I, you might wonder. Well, you were probably not playing adventure games.

In 1998, Douglas Adams and The Digital Village released an innovative adventure game. The innovation laid with the “conversation” tool, which allowed the user to literally type in whatever they wanted to say. But, let’s take it one step at a time. The Starship Titanic is the most glorious, most perfect, most awesome and “unsinkable” starship ever created by Artifactovol, the greatest shipyards of the universe. Their luxurious attempt at intergallactic travel was also the first one to incorporate Improbability Physics, which should make it Infinitely Improbable that anything could go wrong (Murphy’s antilaw). Of course, something goes wrong and it falls literally on your roof. That’s where the adventure begins.



The player embarks on the Starship Titanic, having only a series of “luxurious” robots (butlers, waiters, receptionists) and a crazy parrot (played by Terry Jones) around to help. It is an amazing adventure game, worthy of the humor of Douglas Adams writing and fictional worlds. The Parrot is simply one of the best characters ever written in an adventure game.



Why is it in this list?

Douglas Adams. Innovative gameplay that can be pretty confusing but extremely hilarious. Nobody likes a smartass (a quote that will guide you through the trip). Last, the only adventure game that actually starts with you inserting the CD in the computer (I am not kidding, you have to put the CD in the computer in the beginning of the game!).




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